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Flash Game Development - Home Run Derby
January 5th, 2010 | animation | Bellingham | Flash development | Flex development | games
We worked with Oysterdome games to create an interactive home run derby game. Built in Flash and Flex, we created a mock physics engine to render the ball flying through the air and simulated the zooming and panning. After you smack the ball to the camera will follow it like a real baseball game. See how many home runs you can hit before striking out.
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