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Flash Game Development - Home Run Derby
January 5th, 2010 | animation | Bellingham | Flash development | Flex development | games
We worked with Oysterdome games to create an interactive home run derby game. Built in Flash and Flex, we created a mock physics engine to render the ball flying through the air and simulated the zooming and panning. After you smack the ball to the camera will follow it like a real baseball game. See how many home runs you can hit before striking out.
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There isn't a web solution these guys can't handle. From how it looks to how it works, Switch Development has added a tremendous amount to our company's services.
Nathan Holland - CTO
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