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    Flash Game Development – Home Run Derby

    January 5th, 2010 | | | | |

    flash physics developmentflash baseball game development

    We worked with Oysterdome games to create an interactive home run derby game. Built in Flash and Flex, we created a mock physics engine to render the ball flying through the air and simulated the zooming and panning. After you smack the ball to the camera will follow it like a real baseball game. See how many home runs you can hit before striking out.

    Check out the game »

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