We worked with Oysterdome games to create an interactive home run derby game. Built in Flash and Flex, we created a mock physics engine to render the ball flying through the air and simulated the zooming and panning. After you smack the ball to the camera will follow it like a real baseball game. See how many home runs you can hit before striking out.
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Posts tagged Flex development
Flash Game Development - Home Run Derby
January 5th, 2010 | animation | Bellingham | Flash development | Flex development | games
Flash Development - Soccer Shootout
October 7th, 2009 | Bellingham | Flash development | Flex development | games
As a part of the ZooMyGosh.com world we worked with Oysterdome Games to create a soccer shootout based in a Flex 3D engine, where you choose from 4 meters to lob or curve the ball past opponents and into the desired target. As you continue the game gets harder and harder.
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