We worked with Oysterdome games to create an interactive home run derby game. Built in Flash and Flex, we created a mock physics engine to render the ball flying through the air and simulated the zooming and panning. After you smack the ball to the camera will follow it like a real baseball game. See how many home runs you can hit before striking out.
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Posts tagged games
Flash Game Development - Home Run Derby
January 5th, 2010 | animation | Bellingham | Flash development | Flex development | games
Flash Development - Soccer Shootout
October 7th, 2009 | Bellingham | Flash development | Flex development | games
As a part of the ZooMyGosh.com world we worked with Oysterdome Games to create a soccer shootout based in a Flex 3D engine, where you choose from 4 meters to lob or curve the ball past opponents and into the desired target. As you continue the game gets harder and harder.
ZooMyGosh - developing an interactive Flash game
February 6th, 2009 | Bellingham | CMS | Flash development | games | startup technology development | web development

We began working with Oyster Dome Games in the fall of 2008 to help put together a project plan and scope for the ZooMyGosh interactive chat room game. We are excited to announce that we have been brought on board to develop the Flash technology, multiplayer engine and website.
The game will provide an interactive experience for kids allowing them to create their own avatars, meet up with friends to chat, play games, participate in online school curriculum and earn Schmecklas allowing them to customize their wardrobe and homes.
More to come…
Educational Word Game
March 23rd, 2007 | CMS | Flash development | games | Seattle
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